It was time to move forward. Over the last three seasons of “Archer,” creator Adam Reed sent his merry band of marauders to “Dreamland,” “Danger Island,” and “1999,” resetting their surroundings and professions each year without altering their enticing character dynamics. The results made for grand entertainment — and proved how far the series’ core could be stretched without cracking — but the set-up demanded a return to the present, sooner rather than later.
Thus, the Season 10 finale abides, wrapping up a series of silly, lush, and barely connected space adventures with a big bang that doubled as a jumpstart back to reality. As unveiled at Comic-Con, “Archer” finally wakes up. The coma he was sent into at the end of Season 7 comes to a close, as do the dreamy adventures he went on while unconscious that shaped each previous season.
And yet, what Reed has accomplished