One paragraph plot summary : The Mystery Incorporated gang has lost the control of the Mystery Machine and so, it's driving around itself. Moreover, it started chasing the gang and so, they always have to run. With no case in hands, they have to investigate the Mystery Machine. So, they send it to the workshop to see what's wrong with it. The guy in that workshop gives a lot of money to buy the Mystery Machine. But the gang doesn't want to sell. Then the Mystery Machine takes off itself. Fortunately, it left some traces. Thus, the gang follows it's trails and find out the house and knows who are living in that house. And then they meet a kid who is also from that house but wasn't mentioned by anyone in that house. During running away from the Mystery Machine when it's started to chase them again, they run into that academy that that kid's attending in. They find the tech. And then later, they make plans to trap the Mystery Machine. By working together, they caught the Mystery Machine. Finally, they find the person who is responsible for all of this.
Episode 5 is kind of funny one. I love that funny scene. And I really love to see Delphine and Fred ride the bicycle together. They make a really cute couple. And also, I love to see Shaggy is on skates. That scene is the best scene in the entire episode. (Well, for me.)
All in all, this episode is a bit simple but the tech it's used is kind of beyond me. So, I can't really tell if the Mystery Machine can be controlled by wireless. Regardless of the concept, the episode is really enjoyable and I totally love Scooby-Doo stories.
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