Differently shaped forms fall down into a 2D container. The forms, which can be moved and rotated, must be sorted in "on-the-fly".

Director:

Alexey Pazhitnov

Writers:

Alexey Pazhitnov (concept) (as Alexei Pazhitnov), Alexey Pazhitnov (creator) | 2 more credits »
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Storyline

Video game in which the player must organize a series of differently shaped blocks in order to form horizontal lines with no gaps. Form a complete line and the blocks disappear. Allow the blocks to stack up to the top of the screen and it's game over. Written by page8701

Plot Summary | Add Synopsis

Taglines:

The Soviet Mind Game See more »

Genres:

Action | Family

Certificate:

E | See all certifications »

Parents Guide:

View content advisory »
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Did You Know?

Trivia

Was one of the first six video games to be inducted into the National Museum of Play's World Video Game Hall of Fame. See more »

Connections

Referenced in Who Wants to Be a Millionaire: Episode #8.2 (2009) See more »

Soundtracks

Theme C
Written by Johann Sebastian Bach (as J.S. Bach)
Truncated version of French Suite No. 3 "Menuet"
See more »

User Reviews

Couldn't have been simpler, but it ruled
20 April 2005 | by soymilkSee all my reviews

Is there anything more entrancing than viewing a barrage of randomly-shaped blocks raining down on your computer screen? In theory that probably doesn't sound like it guarantees a thrill-ride, but this simple, ingenious little classic in the video game realm knew how to put it into deliciously addictive practice. You know how it works – a succession of square-based shapes start falling one by one and it's up to you to arrange them into perfect horizontal lines, allowing them to disappear the second they're completed. Keep the pile of blocks low and manageable at all times – they'll keep on falling no matter what, and if the pile gets out of control, that's when the fatal 'Game Over' slogan flashes. I have clear memories of playing it as a kid through to my early teens, and no matter how many lines I sorted and blocks I eliminated, and the eventual pile-ups I would inevitably endure, it was a game I kept on going back to. Then I'd end up getting side-tracked by something else, leave it dormant for a while, then finally rediscover it and get addicted all over again. I'm sure I'd still be giving it a go every so often even today if I hadn't misplaced my copy. :(

A fraction of this humble game's appeal would have to be attributed to the unforgettable theme music – and was there ever a more beautifully catchy electronic score to accompany your game play? I never got tired of hearing that tune, or the sound effects at that (including that particularly satisfying sound bite you'd hear whenever you were slick enough to nail five lines in a row). But even if you removed that from the mix, it wouldn't have kept 'Tetris' from being the endearing smash that it so rightfully was. It remains full-on evidence that video games don't necessarily require cutting-edge graphics or complex game-play to be involving or successful. This one was basic, but it was fun and it was challenging, and in the end that's all you really need to have a classic on your hands. There probably isn't anything else to say, except "great game".


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Details

Official Sites:

Official site

Country:

USA | Soviet Union

Language:

English

Release Date:

18 November 1988 (USA) See more »

Also Known As:

Tetris See more »

Company Credits

Show more on IMDbPro »

Technical Specs

Aspect Ratio:

1.17 : 1
See full technical specs »

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